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Diablo 4: Vessel Of Hatred – 10 Ways To Maximize Your Demon-Slaying Fun In Sanctuary


By Timothy Teoh October 24, 2024

Diablo 4’s major expansion is now out, and after weeks of playing through it, it’s safe to say that you should get into it.

Provided you have the base game, you can jump into Vessel of Hatred and play through the new content like the new class, new continent, and new modes of play. Even if you only have the base game, you can still reap the benefits of the current Season (Season 6 as of right now in October until 3 months or so have passed) which lets you kill unique enemies and partake in new types of quests exclusive to the Season.

Each new Season lasts 3 to 4 months, so it’s best to play these as much as possible while the rewards are red-hot and limited. Here is a top 10 guide on maximizing your Diablo 4 enjoyment in 2024 and beyond!

#1. Before Buying The Expansion, Try Out The Current Season

Diablo 4: Vessel of Hatred Characters

Diablo 4: Vessel of Hatred costs RM190 which is arguably steep for an expansion. We can assure you that you will be getting a lot out of it for this month and the next few for the game’s subsequent Seasons.

Having said that, if you are still hesitant about spending that much money on an expansion, we suggest you try out the game’s current Season 6 via the base game. The game’s current Realmwalker events and base game buffs/nerfs are accessible right now for you to play through if you own the original. If you feel that you want more out of it and really want that next Class, the Spiritborn, pony up the cash and dive right in. If you would rather wait a bit until there is a discount or an Xbox Game Pass/PC Game Pass deal, go ahead.

Long story short: try before you buy. Once you like what you’ve played and decided to jump in, go through the following steps below.

#2. Play The Spiritborn In The New Story Campaign

Diablo 4: Vessel of Hatred Characters gameplay

The Spiritborn is an awesome new class in Diablo 4. It’s a hybrid between a melee, a tank, and a ranged attacker, featuring four Spirit Animals they can channel to power their abilities up. Imagine the best bits of Diablo 3’s Monk class, but amplified further with parts of Diablo 2’s Crusader and Diablo 3’s Demon Hunter, and you have a clear reason to play the heck out of the class in the new expansion’s story.

Once you start the new Season with a new Spiritborn, just pick Skip Story and you’ll pick up from the expansion’s storyline and plot, similar to past Seasons. Only in this case will the expansion’s new story reward you with tons of experience points and skill points when you cash out the quest objectives, boosting your Spiritborn close to the level cap of 60. As for the story itself? It’s a good follow-up to the original and focuses on the new continent of Nahantu, your Horadrim colleague Neyrel, and the Lord of Hatred Mephisto.

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    Ranking The Super Mario Games From Worst To Best


    By Timothy Teoh October 14, 2024

    The Super Mario titles from Nintendo are arguably the most influential and iconic games around. Anyone who tells you otherwise is probably lying through their teeth.

    Without the mind of Nintendo designer Shigeru Miyamoto at the helm of these mothership games, there wouldn’t be a Nintendo at all in the late 80s and the 90s. In fact, Nintendo and Mario were the sole saviours of the video game industry; countless retrospectives have mentioned this, so there’s no history lesson needed here.

    You also don’t need us to tell you that these games are important in shaping the future of game design and 2D/3D platforming. From the 2D platformer mascots like Sonic to even 3D platforming folks like Klonoa and Crash Bandicoot owe their very existence to the red-and-blue faux-Italian plumber.

    What we will do instead is figure out the age-old question: Which mothership Mario game is the best? Which ones of these core Mario games deserve the top spot? Which Mario game in the core franchise is great and which ones are best left forgotten?

    Before we start, we should define what a core Mario game is:

    • A core Mario game is all about jumping and platforming. If the games don’t have these, it’s not on this list. So no SuperStar Saga and Hotel Mario nonsense here.
    • It also needs to star Mario. This is why we’re not including Yoshi’s Island: it’s an amazing 2D platformer but its focus is on Yoshi, not the the red-hatted overalls-wearing plumber.
    • There are 18 of these titles focused on platforming and level-advancing. Every other Mario game is either a spin-off or an expansion of sorts. We are not including those.
    • We’re not going to include the Philips CDI Mario games. Be honest: would you really include them if you were writing this feature?

    Another disclaimer: this list is coming from a guy who started out his 2D platforming days with Super Mario Bros. and Super Mario Bros. 3, but has grown fond of the 2D Sonic The Hedgehog series. This distinction’s pretty important so that you know this feature is coming from a guy who isn’t a complete Nintendo fanboy/nutjob.

    With that said, here are our picks from the bottom to the top.

    18. Super Mario Bros. – The Lost Levels (Famicom)

    Let’s start with the most unnecessary core game of the franchise. While not a bad game per se, the Lost Levels is a straight-up expansion featuring evil level design and insanely tough challenges. The game also introduces the purple mushroom which depowers you and kills you if you’re small Mario.

    Nintendo released this as a separate game and labelled it as a sequel, but really it’s just Super Mario Bros. Plus and not so much an evolution for the series. It’s just an add-on marketed as a sequel that’s meant to challenge and test the patience of Mario fans. Stuff like this may be alright in the short term, but it’s not the game that will leave a lasting impression in Mario’s gaming culture.

    17.Super Mario Sunshine (Nintendo GameCube)

    super mario sunshine

    The dark horse of the Super Mario series, this 3D platformer gives Mario a water cannon to deal with baddies and a whole ton of skills to platform his way out of trouble. The game was rushed out to help bolster the lacklustre sales of the GameCube at the time, and it clearly shows.

    While the game is interesting, perhaps the big reason why it didn’t do as well as its cousins is because of its complexity and its failure to make its goals and mechanics clearer. With a bit more polish, you’ll find a great game underneath its design quirks.

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